During his keynote speech at Apple’s World Wide Developer (WWDC) conference held earlier this month, CEO Steve Jobs dropped a “one more thing” bombshell. The company would provide a way for third-party developers to create applications for the iPhone — not by giving access to the device’s operating system, but instead through the web. Since the iPhone runs a full web browser, Jobs said that developers would be able to build web-based applications that, with Apple’s help, would look and feel just like regular apps. This was met with disappointment among the audience gathered at the Moscone center and developers around the globe.
However, ten days later, and we’ve already seen plenty of developer activity, with a number of prototype web apps being built which are designed specifically to fit the iPhone’s screen, and utilize (as much as possible) the device’s multi-touch interface. I’m calling these applications prototypes because most people have yet to get their hands on an iPhone, and only those developers who paid the entrance fee to WWDC have been privy to guidelines on what is and what isn’t possible.
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