Streaming Media West conf. and expo: Get a $200 discount

SMW09_125x125_c1Last100 readers – Streaming Media West - the leading online video industry conference & expo – is offering a $200 discount to attend Streaming Media sessions. Click here to take advantage of these savings. If you can’t buy a conference pass, you can still sign up for a free expo pass which this year includes access to two separate, open-bar networking receptions!

Streaming Media West is November 17-19 at the San Jose McEnery Convention Center.  The Exhibit Hall opens on November 17 at 5pm.

last100 is edited by technology journalist and consultant Steve O'Hear. Aside from founding last100, Steve has written for numerous publications, including The Guardian, ZDNet, ReadWriteWeb and Macworld, and also wrote and directed the Silicon Valley documentary, In Search of the Valley.

  • Web casting, or broadcasting over the internet, is a media file (audio-video mostly) distributed over the internet using streaming media technology. Streaming implies media played as a continuous stream and received real time by the browser (end user). Streaming technology enables a single content source to be distributed to many simultaneous viewers. Streaming video bandwidth is typically calculated in gigabytes of data transferred. It is important to estimate how many viewers you can reach, for example in a live webcast, given your bandwidth constraints or conversely, if you are expecting a certain audience size, what bandwidth resources you need to deploy.

    To estimate how many viewers you can reach during a webcast, consider some parlance:
    One viewer: 1 click of a video player button at one location logged on
    One viewer hour: 1 viewer connected for 1 hour
    100 viewer hours: 100 viewers connected for 1 hour…

    Typically webcasts will be offered at different bit rates or quality levels corresponding to different user’s internet connection speeds. Bit rate implies the rate at which bits (basic data units) are transferred. It denotes how much data is transmitted in a given amount of time. (bps / Kbps / Mbps…). Quality improves as more bits are used for each second of the playback. Video of 3000 Kbps will look better than one of say 1000Kbps. This is just like quality of a image is represented in resolution, for video (or audio) it is measured by the bit rate.
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