Posts Tagged ‘onlive’

OnLive streaming games readies US launch, vapourware accusations put to rest?

onlivePerhaps this will put the vapourware accusations to rest.

OnLive, the streaming games start-up, has announced that it will begin rolling out its subscription service ($14.95 per-month plus the cost of purchasing or renting the games themselves) to customers on the 17th of June 2010 to coincide with this year’s E3 gaming conference.

It will be a US-only offering, however, at least for the foreseeable future, restricted to “to early registrants throughout the 48 contiguous United States”. This is in-line with their beta test program which requires users to be within 1000 miles of one of OnLive’s data centres.

The idea behind OnLive is that rather than having a powerful games console in your home, OnLive handles all of the heavy duty computation and graphics rendering. Then, a video stream of the game is sent back to your screen, and your controller inputs are sent back to them, and so on.

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